

The Arnold architecture was designed to easily adapt to existing pipelines. Arnold uses cutting-edge algorithms that make the most effective use of your computer’s hardware resources: memory, disk space, multiple processor cores, and SIMD/SSE units.

It was developed as a photo-realistic, physically-based ray tracing alternative to traditional scanline based rendering software for CG animation. (ARNOLD-9361)Īrnold is an advanced cross-platform rendering library, or API, developed by Solid Angle and used by a number of prominent organizations in film, television and animation, including Sony Pictures Imageworks.

This update uses Arnold 7.2.1.0 and is a major feature release bringing a new distance shader, faster and simpler light sampling, improved shape instancing, as well as many performance improvements and bug fixes.ĭistance shader: A new distance shader that uses the distance to the nearest surface to interpolate between near and far color values. The Team Solid Angle announced the launch of Arnold (C4DtoA) 4.6.1 for Cinema4D.
